Bonnie Rays

Nix
Glass Walker Kinfolk


Description


Height: 5'8"
Weight: 142 lb.
Ethnicity: Caucasian
Eyes: Green
Hair: Long braided blonde
Clothing: Gray and pink casual or black business formal
Comportment/Cadence: Confident
Distinctions: Energetic go-getter and no-nonsense attitude
Supernatural Qualities: Something seems just a tad bit off about her; maybe it's the deodorant brand she uses?
Accoutrements: Sunglasses, reading glasses (far-sighted)
Traits: Appearance 4 (smokin'); Gall


"You sure are flabby for a werewolf. C'mon, work with me!"


History


Date of Birth: March 22nd, 1984
Home: Union, Missouri, United States
Family: Mitchell and Sally Rays (parents), Mitchell, Jr., Rays (older brother), Cal Rays (older brother)
Comrades: Missi Racker
Key Event #1: Awe & Wonder (had a normal life until hired at Jeremiah Industries as health & fitness facilitator, learned of her Kinfolk heritage from Trevor Grady, and accepted it in happy stride)
Key Event #2: Treachery (dated Trevor for a while, broke up when he seemed reluctant to commit, and went on with her life as normal; but then she was inadvertently exposed to Wyrm-tainted athletic supplements, and she took Trevor back -- and other Glass Walkers -- as lovers)
Transition: Shift in Nature (the subtle Wyrm-taint has altered her personality, making her a virtual nymphomaniac with boundless hormonal energy she so far has chalked up to her "biological clock ticking", even after her co-worker and best friend Missi went missing)


Significant Others


Names: Trevor Grady, 2006, then 2012; Donnie Tremaine, 2012; Liberty Curran, 2012
Nature: Romantic; Erotic; Erotic

Trevor

Donnie

Liberty




Weakness
Good Ol' Girl


Bonnie accepted her life as Kin to the Garou without a blink. She was glad to be part of something bigger than her, something mysterious and wonderful, and she has put the Garou on a pedestal. This lionization of the werewolves has made her deeply vulnerable to dangers she doesn't even know about, dangers that her Tribe has so far done a piss-poor job of protecting her from.

Likelihood of Corruption

Very high.

She leads a fairly insulated life, but all it takes is one dose of Wyrm-tainted product to corrupt one's soul. If she's not helped soon, she'll likely end up possessed and turned into a monstrous fomor.

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