Sierra Da Silva
Concept
Player: Cam
Chronicle: Visitors from the Past
Status: PC
Pack: Last City
Concept: Girl Next Door
Fera: Garou
Tribe: Glass Walkers
Nature: Dreamer
Demeanor: Avant-Garde
Renown: Glory 0/0, Honor 0/0, Wisdom 0/0
Apparent Age: 14
Real Age: 14
Attributes
Physical: Strength 2, Dexterity 2, Stamina 2
Social: Charisma 3, Manipulation 3, Appearance 5 (comely)
Mental: Perception 2, Intelligence 3, Wits 3
Abilities
Talents: Alertness 1, Athletics 3, Dodge 1, Empathy 2, Leadership 1, Oral Expression 2, Style 2, Subterfuge 1
Skills: Dancing 2, Etiquette 1, Instrumental (flute) 2, Research 1, Stealth 1
Knowledge: Academics 1, Computer 2, Enigmas 1, First Aid 2, Linguistics (french) 1, Occult 1, Politics 1
Advantages
Numina: none
Backgrounds: Allies 3, Contacts 1, Fetishes 2, Money 2
Virtues: Conscience 3, Self-Control 4, Courage 3
Humanity: 7
Gnosis: 1
Willpower: 5
Merits: Gnosis (5), Perfect Balance (3)
Flaws: Amnesia (2), Child (3), Compulsion: lock every door (1)
Miscellaneous Notes
Fetishes: HealthByte Supra-8b
Creativity: 4
Derangements: none
Combat
Style: none (streetfighting)
Special Maneuvers (Brawl): none
Special Maneuvers (Dodge): Evasion
Special Maneuvers (Athletics): Backflip, Breakfall, Jump, Kippup
Special Maneuvers (Melee): none
Combinations (unarmed): none
Combinations (armed):
none
Melee Weapons Techniques: Fist-Loads
Ranged Weapons Techniques: none
Firearms Techniques: none
Common Weapons: none
Armor: none
Experience Points:
Personality
What is this?
Career Class: Dilettante
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Get through school in one piece; 2) Try to fill in that lacuna of memory from her past
Short Term Goals: 1) Become captain of the cheer squad; 2) Figure out why her creepy neighbor has taken such an interest in her
Religion: Christianity
Politics: Democracy/Republic
Sex: Bisexual/Monogamous
Traits: Cute, Energetic, Peculiar, Smart, Devoted, Industrious, Mistrustful, Dismayed
Additional Notes: none
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